Abraxas App
Aug. 3rd, 2023 07:29 pmOOC INFORMATION
Player Name: Cap
Are you over 18?: Yes
Contact: wingsofcover
Other Characters in Game: none
IC INFORMATION
Character Name: Chrollo Lucilfer
Canon: Hunter x Hunter
Canon Point: Just after fighting Hisoka, before Shalnark and Kortopi confirm Hisoka's death
Age: 28
Background: Wiki Link
Arrival Scenario: Free Cities
Suitability: Chrollo comes from a very dark canon and, for better or worse, causes drastic changes wherever he goes.
None of the things that compelled him in canon are present in Abraxas, but Chrollo disapproves of people who seek power for themselves, and is very likely to act against the faction that summoned him. The Phantom Troupe is regarded as a group of radicals who are too much for even the city of radicals and outcasts; Even among the extremely ruthless Meteor City they're regarded as loose canons.
His first major goal is likely to be finding some way to facilitate travel between the factions, and he won't care if it's illegal or not.
Chrollo is also very curious and takes true enjoyment in mastering the abilities he steals, so he's going to spend a lot of time learning the nuances of the various forms of magic. When information is withheld from him or secret, he's not above lying, stealing, or murdering to get what he wants no matter what the consequences are to everyone else.
Powers: • Canon Powers:
Nen
Common Nen Traits: Enhanced strength, speed, and reaction times, aura detecting.
Nen users are stronger, faster, have much faster thought/reaction times than ordinary people. Chrollo could likely very easily lift or push literal tons despite not being a nen type well suited to physical strength, he's shown that he is capable of surpassing Enhancers who don't focus in enhancing their strength.
Aura is something that surrounds every living person, and mental state/intentions can be read in a person's aura.
Chrollo can also extend his own aura to cover a large area to detect hidden things/people and it's stated that 'within the range of your en you can count the leaves as they fall'.
Skill Hunter; Bandit's Secret: Chrollo's unique nen ability is stealing the abilities of others for his own use, but it has a number of limitations and requirements.
In canon it's revealed that Chrollo heavily revised Skill Hunter from how it originally worked due to the need to have both hands or his right hand specifically for another ability. While he will initially be limited to stealing nen abilities, within a few weeks he will revise it to work on other character's canon abilities by adding another restriction; he cannot use magic to force a target to fulfill a condition of skill hunter.
In order to steal an ability he must meet the following conditions:
1. See the ability in use himself
2. Receive an answer to a question he asks about the ability/abilities in general.
3. The target's palm must touch the handprint on the cover of his conjured book 'Bandit's Secret'
4. All of the above must be completed in the space of an hour
He can then add that person and their abilities to a page in Bandit's Secret while those conditions are all met.
In order to use an ability Chrollo must do one of the following;
1. Hold the book open to the correct page with his right hand. (If the book closes or leaves his hand, the ability stops)
2. Place his Double Face bookmark on the correct page (allowing him to use two abilities at once, or, more importantly, to use an ability that requires him to use both hands or his right hand specifically)
While the ability is in the book, the original owner is unable to use it, but abilities vanish from the book either when they die. There's an edge case in canon where one ability didn't leave the book after its owner died due to the way Nen sometimes becomes stronger after death, but I don't expect any situation where that could happen again, but it's mentioned here for completeness; If death ever becomes non permanent or someone dies and comes back to life somehow, that will satisfy the rule that the ability disappears if the owners dies.
The specifics of what it can/can't steal, and some of the odd side effects;
Chrollo can only steal 'abilities', which has a specific meaning in Hunter x Hunter but is a little vague for dealing with other canons. So, to give an example, how much a nen user is able to increase their physical strength is directly related to their nen type. Enhancers can do this the most and more efficiently, and Chrollo, being a Specialist, is the worst of the nen types at enhancing. If Chrollo steals an Enhancers ability, he operates as an Enhancer only for the purpose of using that ability and doesn't get the associated bonuses such as greater physical strength, speed, or defenses even while using it.
Aside from Specialist type abilities, a nen user of any category can conceivably learn and use any other nen user's abilities, but it would be more difficult and less effective for them. Specialist abilities are unique to an individual and cannot be learned even by other specialists.
To translate that into other canons is a little difficult, but the basic idea is he can steal only things which are learned or trained for specifically, and not inherent to a species. Chrollo could conceivably steal Kamehameha and Flying from Goku, but wouldn't be able to steal becoming Super Saiyan or Goku's power level.
Another quirk of how Skill Hunter works is that it can also take special connections and training with it, as seen when he steals a Manipulator ability or a Conjurer ability.
Manipulators who rely on a tool have to have a strong connection with that object, usually built up over a number of years, and that object being broken or stolen usually renders that ability useless for quite some time. Chrollo is able to steal both the ability and the connection to the object, as seen when he voluntarily receives Shalnark's 'Black Voice' and the phone and antennae to use it.
Conjurers also have to go through incredibly amounts of training to be able to create their object of choice (most of the time), but Chrollo is able to steal a Conjurer ability and then conjure the item without doing any of the necessary training.
What it won't give him directly is a full understanding of the abilities limits, or any other skills that aren't directly related to the execution of the ability. This is seen when he steals 'Order Stamp' in that Chrollo initially expects it to work on corpses, as they're an inanimate mass just like a puppet in his mind, but for the original user corpses weren't the same as a puppet so it didn't work on them. He also had to learn what 'broken' means for a puppet to no longer be animated by Order Stamp, which turned out to be the separation of the head from the body; the conditions he learned only included that a puppet wouldn't continue to function once broken. Additionally, Chrollo gained no skill in making wooden puppets even though that was what the original ability owner did to make objects to animate with Order Stamp.
Skills In Bandit's Secret:
Black Voice; Mobile Fate Directior: Shalnark's ability to control other people, but as Chrollo is coming in without Shalnark's phone and antennae, he's going to remove this ability within the first day of his arrival.
Gallery Fake; Divine Left Hand, Demonic Right Hand: Kortopi's ability to touch an object with his left hand and produce an exact copy with his right, Chrollo will release this ability twelve days after arriving. The thought behind that being that if they're out there wondering where he is, returning the ability 12 days (for Kortopi being the Troupe member number 12) that they'll know he's alive and well.
Sun and Moon: Each hand applies a different mark, and when the two marks touch, they explode whatever they're on. A momentary touch creates a weak blast, to charge them to full strength Chrollo has to touch the target for 3-5 seconds. This is the one ability that remained in Chrollo's book due to 'post mortem' nen that becomes stronger after the owner dies. Due to the post-mortem nen aspect, it's almost impossible to remove these marks, and they will even force a conjured object that should vanish to continue to exist.
Convert Hands: One hand changes the Chrollo's appearance to match whoever he touches, the other changes the appearance of whoever he touches to match his current appearance
Order Stamp: works on non-corpse inanimate objects that meet certain criteria (basically, puppet-like things) and animates them. Orders have to be issued verbally and loud enough for the 'puppet' to hear it.
Indoor Fish: a nen beast that can only exist in an enclosed space. They bite chunks out of people, but people won't bleed, feel pain, or die until the nen fish vanish.
[unnamed teleportation ability]; can be used to teleport a nearby person to another nearby spot, the fact that we don't see Chrollo use this except once to relocate Nobunaga indicates it's probably of limited utility.
Fun Fun Cloth; A Convenient Magic Handkerchief: A conjured cloth that can be thrown over things, once it's wrapped around something or multiple somethings it shrinks down along with its contents until it's the size of a small coin purse.
PERSONALITY QUESTIONS
Describe an important event in your character's life and how it impacted them.
Being appointed as leader of the Troupe: When Chrollo first proposed the idea of what would become the Phantom Troupe he asked Uvogin to be their leader, but Uvogin quickly denied that and stated that Chrollo was the leader. With a unanimous vote from the founding members three years before the Troupe became active as a band of thieves, Chrollo was chosen to be the leader of the Troupe despite his wishes.
Despite the fact that he never wanted the job, Chrollo does it extremely well. Everything from the number of Troupe members to their symbol, the twelve legged spider, was thought out and planned by him. But even though he's the leader, from the very start he emphasized that he was as replaceable as any other troupe member, and there would be times when a 'leg' of the spider had more value than the head.
We see very little of who Chrollo is under the facade he wears as the Troupe Leader, mostly the kind and emotional boy he was a child, and the somewhat sarcastic inner monologue he has during his fight with the Zoldycks and immediately afterwards before anyone arrives. He has reshaped his entire aesthetic and persona to suit Chrollo, leader of the Phantom Troupe.
Does your character have a moral code, or other set of standards they try to live by?
There are very few lines Chrollo won't cross to pursue his goals, and even mutilating a living opponent doesn't so much as make him flinch. He actively chose to become a villain feared around the world because he felt that best suited his goals. In terms of personal preferences Chrollo states he dislikes using cheap tricks, and in the killing spree leading up to his fight against the Zoldycks he allows most of his victims to see him before they die.
He's capable of being incredibly cruel and sadistic, but only when he either sees a strategic reason or has emotional motivation behind it.
What quality or qualities do they admire most?
Resolve and a strong will. When he's saying what they'll need to carry out their revenge for Sarasa the last thing he adds is 'one more thing, something very important'. The will and ability to follow through with something is not only important for the difficult work the Troupe does, but it's very important for nen users as well.
When looking for Troupe members, Chrollo looks for a strong will as well as ruthlessness, but also abilities that will be useful to the spider. A willingness to face death is also very important to him, Chrollo is willing to die for the sake of The Spider, and he expects the same of any other Troupe member.
Do they have a part of themselves they dislike?
Chrollo is very critical of himself when he makes even small mistakes, and when those mistakes lead to people he cares about getting killed or hurt it weighs very heavily on him. He blames himself for Sarasa's death, and becomes very visibly distraught and depressed when Shalnark and Kortopi are killed after his fight with Hisoka.
What is their sign, and why?
The Tower
Chrollo is extremely good at finding weaknesses in the plans and abilities of other people. He also causes dramatic changes on the international level by disrupting the balance of power among the entire world's mafia families.
Even before that, before he was set on his path of revenge he was viewed as having a great deal of promise and there was talk of bringing him into discussions with the elders.
Chrollo, and the Phantom Troupe, are well known to act outside the orders of the ruling body of Meteor City, taking matters into their own hands. Notable cases of this are their attack against the Mafia, which threatened the relationship between Meteor City and the Mafia, and Chrollo choosing to steal the nen ability of one of Meteor City's elders.
SAMPLES
Samples:
TDM
Also TDM
Player Name: Cap
Are you over 18?: Yes
Contact: wingsofcover
Other Characters in Game: none
IC INFORMATION
Character Name: Chrollo Lucilfer
Canon: Hunter x Hunter
Canon Point: Just after fighting Hisoka, before Shalnark and Kortopi confirm Hisoka's death
Age: 28
Background: Wiki Link
Arrival Scenario: Free Cities
Suitability: Chrollo comes from a very dark canon and, for better or worse, causes drastic changes wherever he goes.
None of the things that compelled him in canon are present in Abraxas, but Chrollo disapproves of people who seek power for themselves, and is very likely to act against the faction that summoned him. The Phantom Troupe is regarded as a group of radicals who are too much for even the city of radicals and outcasts; Even among the extremely ruthless Meteor City they're regarded as loose canons.
His first major goal is likely to be finding some way to facilitate travel between the factions, and he won't care if it's illegal or not.
Chrollo is also very curious and takes true enjoyment in mastering the abilities he steals, so he's going to spend a lot of time learning the nuances of the various forms of magic. When information is withheld from him or secret, he's not above lying, stealing, or murdering to get what he wants no matter what the consequences are to everyone else.
Powers: • Canon Powers:
Nen
Common Nen Traits: Enhanced strength, speed, and reaction times, aura detecting.
Nen users are stronger, faster, have much faster thought/reaction times than ordinary people. Chrollo could likely very easily lift or push literal tons despite not being a nen type well suited to physical strength, he's shown that he is capable of surpassing Enhancers who don't focus in enhancing their strength.
Aura is something that surrounds every living person, and mental state/intentions can be read in a person's aura.
Chrollo can also extend his own aura to cover a large area to detect hidden things/people and it's stated that 'within the range of your en you can count the leaves as they fall'.
Skill Hunter; Bandit's Secret: Chrollo's unique nen ability is stealing the abilities of others for his own use, but it has a number of limitations and requirements.
In canon it's revealed that Chrollo heavily revised Skill Hunter from how it originally worked due to the need to have both hands or his right hand specifically for another ability. While he will initially be limited to stealing nen abilities, within a few weeks he will revise it to work on other character's canon abilities by adding another restriction; he cannot use magic to force a target to fulfill a condition of skill hunter.
In order to steal an ability he must meet the following conditions:
1. See the ability in use himself
2. Receive an answer to a question he asks about the ability/abilities in general.
3. The target's palm must touch the handprint on the cover of his conjured book 'Bandit's Secret'
4. All of the above must be completed in the space of an hour
He can then add that person and their abilities to a page in Bandit's Secret while those conditions are all met.
In order to use an ability Chrollo must do one of the following;
1. Hold the book open to the correct page with his right hand. (If the book closes or leaves his hand, the ability stops)
2. Place his Double Face bookmark on the correct page (allowing him to use two abilities at once, or, more importantly, to use an ability that requires him to use both hands or his right hand specifically)
While the ability is in the book, the original owner is unable to use it, but abilities vanish from the book either when they die. There's an edge case in canon where one ability didn't leave the book after its owner died due to the way Nen sometimes becomes stronger after death, but I don't expect any situation where that could happen again, but it's mentioned here for completeness; If death ever becomes non permanent or someone dies and comes back to life somehow, that will satisfy the rule that the ability disappears if the owners dies.
The specifics of what it can/can't steal, and some of the odd side effects;
Chrollo can only steal 'abilities', which has a specific meaning in Hunter x Hunter but is a little vague for dealing with other canons. So, to give an example, how much a nen user is able to increase their physical strength is directly related to their nen type. Enhancers can do this the most and more efficiently, and Chrollo, being a Specialist, is the worst of the nen types at enhancing. If Chrollo steals an Enhancers ability, he operates as an Enhancer only for the purpose of using that ability and doesn't get the associated bonuses such as greater physical strength, speed, or defenses even while using it.
Aside from Specialist type abilities, a nen user of any category can conceivably learn and use any other nen user's abilities, but it would be more difficult and less effective for them. Specialist abilities are unique to an individual and cannot be learned even by other specialists.
To translate that into other canons is a little difficult, but the basic idea is he can steal only things which are learned or trained for specifically, and not inherent to a species. Chrollo could conceivably steal Kamehameha and Flying from Goku, but wouldn't be able to steal becoming Super Saiyan or Goku's power level.
Another quirk of how Skill Hunter works is that it can also take special connections and training with it, as seen when he steals a Manipulator ability or a Conjurer ability.
Manipulators who rely on a tool have to have a strong connection with that object, usually built up over a number of years, and that object being broken or stolen usually renders that ability useless for quite some time. Chrollo is able to steal both the ability and the connection to the object, as seen when he voluntarily receives Shalnark's 'Black Voice' and the phone and antennae to use it.
Conjurers also have to go through incredibly amounts of training to be able to create their object of choice (most of the time), but Chrollo is able to steal a Conjurer ability and then conjure the item without doing any of the necessary training.
What it won't give him directly is a full understanding of the abilities limits, or any other skills that aren't directly related to the execution of the ability. This is seen when he steals 'Order Stamp' in that Chrollo initially expects it to work on corpses, as they're an inanimate mass just like a puppet in his mind, but for the original user corpses weren't the same as a puppet so it didn't work on them. He also had to learn what 'broken' means for a puppet to no longer be animated by Order Stamp, which turned out to be the separation of the head from the body; the conditions he learned only included that a puppet wouldn't continue to function once broken. Additionally, Chrollo gained no skill in making wooden puppets even though that was what the original ability owner did to make objects to animate with Order Stamp.
Skills In Bandit's Secret:
Black Voice; Mobile Fate Directior: Shalnark's ability to control other people, but as Chrollo is coming in without Shalnark's phone and antennae, he's going to remove this ability within the first day of his arrival.
Gallery Fake; Divine Left Hand, Demonic Right Hand: Kortopi's ability to touch an object with his left hand and produce an exact copy with his right, Chrollo will release this ability twelve days after arriving. The thought behind that being that if they're out there wondering where he is, returning the ability 12 days (for Kortopi being the Troupe member number 12) that they'll know he's alive and well.
Sun and Moon: Each hand applies a different mark, and when the two marks touch, they explode whatever they're on. A momentary touch creates a weak blast, to charge them to full strength Chrollo has to touch the target for 3-5 seconds. This is the one ability that remained in Chrollo's book due to 'post mortem' nen that becomes stronger after the owner dies. Due to the post-mortem nen aspect, it's almost impossible to remove these marks, and they will even force a conjured object that should vanish to continue to exist.
Convert Hands: One hand changes the Chrollo's appearance to match whoever he touches, the other changes the appearance of whoever he touches to match his current appearance
Order Stamp: works on non-corpse inanimate objects that meet certain criteria (basically, puppet-like things) and animates them. Orders have to be issued verbally and loud enough for the 'puppet' to hear it.
Indoor Fish: a nen beast that can only exist in an enclosed space. They bite chunks out of people, but people won't bleed, feel pain, or die until the nen fish vanish.
[unnamed teleportation ability]; can be used to teleport a nearby person to another nearby spot, the fact that we don't see Chrollo use this except once to relocate Nobunaga indicates it's probably of limited utility.
Fun Fun Cloth; A Convenient Magic Handkerchief: A conjured cloth that can be thrown over things, once it's wrapped around something or multiple somethings it shrinks down along with its contents until it's the size of a small coin purse.
PERSONALITY QUESTIONS
Describe an important event in your character's life and how it impacted them.
Being appointed as leader of the Troupe: When Chrollo first proposed the idea of what would become the Phantom Troupe he asked Uvogin to be their leader, but Uvogin quickly denied that and stated that Chrollo was the leader. With a unanimous vote from the founding members three years before the Troupe became active as a band of thieves, Chrollo was chosen to be the leader of the Troupe despite his wishes.
Despite the fact that he never wanted the job, Chrollo does it extremely well. Everything from the number of Troupe members to their symbol, the twelve legged spider, was thought out and planned by him. But even though he's the leader, from the very start he emphasized that he was as replaceable as any other troupe member, and there would be times when a 'leg' of the spider had more value than the head.
We see very little of who Chrollo is under the facade he wears as the Troupe Leader, mostly the kind and emotional boy he was a child, and the somewhat sarcastic inner monologue he has during his fight with the Zoldycks and immediately afterwards before anyone arrives. He has reshaped his entire aesthetic and persona to suit Chrollo, leader of the Phantom Troupe.
Does your character have a moral code, or other set of standards they try to live by?
There are very few lines Chrollo won't cross to pursue his goals, and even mutilating a living opponent doesn't so much as make him flinch. He actively chose to become a villain feared around the world because he felt that best suited his goals. In terms of personal preferences Chrollo states he dislikes using cheap tricks, and in the killing spree leading up to his fight against the Zoldycks he allows most of his victims to see him before they die.
He's capable of being incredibly cruel and sadistic, but only when he either sees a strategic reason or has emotional motivation behind it.
What quality or qualities do they admire most?
Resolve and a strong will. When he's saying what they'll need to carry out their revenge for Sarasa the last thing he adds is 'one more thing, something very important'. The will and ability to follow through with something is not only important for the difficult work the Troupe does, but it's very important for nen users as well.
When looking for Troupe members, Chrollo looks for a strong will as well as ruthlessness, but also abilities that will be useful to the spider. A willingness to face death is also very important to him, Chrollo is willing to die for the sake of The Spider, and he expects the same of any other Troupe member.
Do they have a part of themselves they dislike?
Chrollo is very critical of himself when he makes even small mistakes, and when those mistakes lead to people he cares about getting killed or hurt it weighs very heavily on him. He blames himself for Sarasa's death, and becomes very visibly distraught and depressed when Shalnark and Kortopi are killed after his fight with Hisoka.
What is their sign, and why?
The Tower
Chrollo is extremely good at finding weaknesses in the plans and abilities of other people. He also causes dramatic changes on the international level by disrupting the balance of power among the entire world's mafia families.
Even before that, before he was set on his path of revenge he was viewed as having a great deal of promise and there was talk of bringing him into discussions with the elders.
Chrollo, and the Phantom Troupe, are well known to act outside the orders of the ruling body of Meteor City, taking matters into their own hands. Notable cases of this are their attack against the Mafia, which threatened the relationship between Meteor City and the Mafia, and Chrollo choosing to steal the nen ability of one of Meteor City's elders.
SAMPLES
Samples:
TDM
Also TDM